Craps Gaming Strategy


The game of Craps is an exciting game of chance, popular since the times of the Romans. The objective of Craps is to predict the outcome of a roll of the dice. Learn more about Craps and all game rules.

The following game rules assumes an Atlantic City game type of Craps. Craps rules may vary slightly if the particular craps game you’re playing is not the Atlantic City one.

How to Play:

Betting: Your chips are stacked by denomination ($1, $5, $25, $100, $500). Select the amount you would like to wager on a given roll(s) by clicking the left mouse button on the chip of that denomination. This activates that specific chip denomination.

Next, place your bet on the Craps table by clicking on a bet field. To specify a bet that does not equal to an existing chip denomination, simply click on another chip denomination after placing your previous chip on the table. For example, to bet $30, click on the $25 chip and place it on the table then click on the $5 chip and place it on top of the $25 chip.

Types of bets & their payoffs:

In Craps,some bets are available only for the Come Out roll. A marker is displayed in the top left-hand corner of the Craps table prior to a Come Out roll. Some bets are available only after a Point has been established. A Point is established if the Come Out roll is either 4, 5, 6, 8, 9 or 10. The number rolled, is called the Point and the next roll(s) is called the Point roll. Point rolls continue until the shooter rolls a 7 or the Point. Once this happens, the sequence starts again with the next roll as a Come Out roll.

Pass Line Bets – pays 1 to 1
Also called the “Front Line”. This is the most popular bet at the Craps table. Available for the Come Out roll. Once Point is established, original bet may not be removed or altered. Wins if Come Out roll is 7 or 11. Loses if Come Out roll is 2, 3 or 12. Point is established if Come Out roll is 4, 5, 6, 8, 9, 10. Following the Come Out roll player wins if Point is rolled prior to rolling a 7. Player loses if a 7 is rolled prior to rolling the Point. Bet is removed after a win or a loss.
Don’t Pass Bets – pays 1 to 1
Also called the “Black Line”. Available for Come Out roll. Wins if Come Out roll is 2 or 3. Loses if Come Out roll is 7, 11. Ties if Come Out roll is a 12. Point is established if Come Out roll is 4, 5, 6, 8, 9, 10. Following the Come Out roll player wins if a 7 is rolled prior to rolling the Point. Loses if the Point is rolled prior to rolling a 7. Bet is removed after a win or a loss.
Come Bets – pays 1 to 1
Available once the Point has been established. Rules are similar to Pass Line Bet. Once Come Point is established, original bet may not be removed or altered. Wins if shooter rolls a 7 or 11. Loses if shooter rolls a 2, 3 or 12. Come Point is established if the shooter rolls a 4, 5, 6, 8, 9, 10 on a Come Out roll. The dealer moves the bet from the Come area to the corresponding box for that particular number. Once the Come Point has been established, the player wins if the Come Point is rolled prior to rolling a 7. Player loses if a 7 is rolled prior to rolling the Come Point. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
Don’t Come Bets – pays 1 to 1
Available once the Point has been established. Rules are similar to Don’t Pass Bets. Wins if shooter rolls a 2 or 3. Loses if shooter rolls a 7, 11. Ties if shooter rolls a 12. Come Point is established if shooter rolls a 4, 5, 6, 8, 9, 10. The dealer moves the bet from the Don’t Come area to the corresponding box for that particular number. Once the Come Point has been established, the player wins if a 7 is rolled prior to rolling the Come Point. Loses if the Come Point is rolled prior to rolling a 7. Bet is removed after a win or a loss.
Place Bet to Win – pays 9 to 5 (on 4 or 10), 7 to 5 (on 5 or 9), 7 to 6 (on 6 or 8)
You may place the bet at any time however it becomes active once the Point has been established. Player bets on a number(s) 4, 5, 6, 8, 9, 10. This becomes the Place Number. Wins if shooter rolls the Place Number prior to rolling a 7. Payoff depends on the Place Number selected. Loses if shooter rolls a 7 prior to rolling the Place Number. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
Place Bet to Lose – pays 5 to 11 (on 4 or 10), 5 to 8 (on 5 or 9), 4 to 5 (on 6 or 8)
You may place the bet at any time however it becomes active once the Point has been established. Player bets on a number(s) 4, 5, 6, 8, 9, 10. This becomes the Place Number. Wins if shooter rolls a 7 prior to rolling the Place Number. Payoff depends on the Place Number selected. Loses if shooter rolls the Place Number prior to rolling a 7. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
Hardway Bets – pays 7 to 1 (on 4 the hard way) (on 10 the hard way), 9 to 1 (on 6 the hard way) (on 8 the hard way)
You may place the bet at any time however it becomes active once the Point has been established. Player bets on a number(s) 4, 6, 8, 10. Wins if shooter rolls the selected number ‘the hard way’. Roll a 4 via a pair of 2’s, roll a 6 via a pair of 3’s, roll an 8 via a pair of 4’s, roll a 10 via a pair of 5’s. Payoff depends on the number selected. Loses if the shooter rolls a 7 or rolls the number the easy way. For example, roll a 4 via a 3 and 1, roll a 6 via a 4 and 2 or 5 and 1, roll an 8 via a 5 and 3 or 6 and 2, roll a 10 via a 6 and 4. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
One Roll Bets – pays 30 to 1 (on 2 or 12), pays 15 to 1 (on 3 or 11)
Player bets on a number(s) 2, 3, 11, 12. Wins if shooter rolls the selected number. Loses if the shooter does not roll the selected number. Payoff depends on the number selected.
Field – pays 1 to 1 (on 3, 4, 9, 10, 11), 2 to 1 (on 2, 12)
Player bets that any one of a group of numbers (2, 3, 4, 9, 10, 11, 12) will be rolled on the next roll. Payoff depends on the number rolled. Loses if the shooter rolls a 5 or 6 or 7 or 8. Bet remains on the table following a win however the player may remove it from the table at any time. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
Any Craps – pays 7 to 1
Player bets on the outcome of the next roll. Wins if the shooter rolls a 2 or 3 or 12. Loses if the shooter rolls any other number. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
Any 7 – pays 4 to 1
Player bets on the outcome of the next roll. Wins if the shooter rolls a 7. Loses if the shooter rolls any other number. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
Eleven or Craps (E-C) – pays 7 to 2 (on 2 or 3 or 12), 15 to 2 (on 11)
Player bets on the outcome of the next roll. Wins if the shooter rolls a 2 or 3 or 11 or 12. Loses if the shooter rolls any other number.Payoff depends on the number rolled. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
Big 6 – pays 7 to 6
You may place the bet at any time however it becomes active once the Point has been established. Wins if shooter rolls any 6. Loses if shooter rolls a 7 prior to rolling a 6. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
Big 8 – pays 7 to 6
You may place the bet at any time however it becomes active once the Point has been established. Wins if shooter rolls any 8. Loses if shooter rolls a 7 prior to rolling an 8. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Supplementary Bets:

After Don’t Pass Bet – pays 1 to 2 (on 4 or 10), 2 to 3 (on 5 or 9), 5 to 6 (on 6 or 8)
If a player makes a Don’t Pass Bet and a total of 4, 5, 6, 8, 9 or 10 is thrown on the Come Out roll, the player has the right to make a supplementary wager in support of the Don’t Pass Bet in an amount not more then double the amount of the original Don’t Pass Bet. Wins if Don’t Pass Bet wins. Payoff depends on the value of the Come Out point. Loses if the Don’t Pass Bet loses. Bet is removed after a win or a loss.
After Pass Line Bet – pays 2 to 1 (on 4 or 10), 3 to 2 (on 5 or 9), 6 to 5 (on 6 or 8)
If a player makes a Pass Line Bet and a total of 4, 5, 6, 8, 9 or 10 is thrown on the Come Out roll, the player has the right to make a supplementary wager in support of the Pass Line Bet in an amount not more then double the amount of the original Pass Line Bet. Wins if the Pass Line Bet wins. Payoff depends on the value of the Come Out point. Loses if the Pass Line Bet loses. Bet is removed after a win or a loss.
After Come Bet – pays 2 to 1 (on 4 or 10), 3 to 2 (on 5 or 9), 6 to 5 (on 6 or 8)
If a player makes a Come Bet and a total of 4, 5, 6, 8, 9 or 10 is thrown on the roll immediately following the placing of such a bet, the player has the right to make a supplementary wager in support of the Come Bet in an amount not more then double the amount of the original Come Bet. Wins if the Come Bet wins. Payoff depends on the value of the Come Out point. Loses if the Come Bet loses. Bet is removed after a win or a loss
After Don’t Come Bet – pays 1 to 2 (on 4 or 10), 2 to 3 (on 5 or 9), 5 to 6 (on 6 or 8)
If a player makes a Don’t Come Bet and a total of 4, 5, 6, 8, 9 or 10 is thrown on the roll immediately following the placing of such a bet, the player has the right to make a supplementary wager in support of the Don’t Come Bet in an amount not more then double the amount of the original Don’t Come Bet. Wins if the Don’t Come Bet wins. Payoff depends on the value of the Come Out point. Loses if the Don’t Come Bet loses. Bet is removed after a win or a loss.

Betting Limits:

It depends on the casino. Check the casino software or the casino webpage for more information.

As you can see, the game of Craps is very rich in terms of betting possibilities. In order to full understand all the bets available it is better to practice a little. You can play Craps for free at almost any online casino. Feel free to choose a casino from our long list, and start playing Craps to learn all the tricks.